Thank you for the reccomendations!
I have looked into the JSONCommandAssembly. It looks like I can add different types of JSON messages for SuperWebSocket to accept using this. Correct me if I am wrong here but it seems like I will want to compile several types of JSON messages into
a single "Command Assembly" that will get registered with SuperWebSocket once it starts up.
This seems nice becuase then I can maintain my special types without needing to rebuild SuperWebSockets.
Is this correct?
What I do not understand yet is how SuperWebSockets will know what type of message is being sent at it yet. Is there an example on how to submit data to the server from the client using a CommandAssembly?